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Menu screen for Learn to Fly 3.

About the Game

This is the third game in the Learn to Fly series, taking place after the events of Learn to Fly 2. It has been released online, as has the mobile version. Both games have codes for each other.

Plot

We start out at our mascot's house where he's reading e-mails when he comes upon an e-mail insulting him for being able to fly but not to space. Enraged, he punches his monitor's screen and takes off out of his house.

We next go to the Penguin NASA building where various classes are being taught. After a dummy is launched and falls on a tower of penguins, our mascot is doing a lab experiment when a professor comes up and shows him a plan telling him how to launch to the moon properly. Our mascot quickly exits the building and begins figuring out ways to launch his way to the moon. After a series of equipment upgrades, he eventually manages to do so.

A different cutscene which also takes place in space can be triggered where the penguin is travelling through space at such high speed he breaks the moon into pieces upon impact. The "Moon Breaker" achievement is earned the first time this cutscene is triggered.

Gameplay

In a break from the previous two Learn to Fly games, Learn to Fly 3 has gameplay which focuses on a vertical, launch style game. There are four game modes in which a game can be started:

Story: Reach space (default 200K, up to 1M)

Payload: Reach different altitudes with various weights ranging from 1 to 150 attached

Classic: Travel 200K horizontally

Sandbox: No aims or objectives, toggle factors all factors of game

Bodies:

Trash can: '$'12

Note: Low speed and slots, but cheap.

Omega Penguin*: $20

Note: Similar aerodynamics and handling to Sandbag from Learn to Fly 2

Crate: '$'20

Note: Low speed and slots, higher than trash can though.

Hedgehog Suit*: '$'100

Note: 1.1x money at level 1, increases with level

Ejector seat: '$'160

Note: Low slots and initial speed. Special: gives a quick boost after all fuel is lost.

Rocket Kit: '$'450

Note: Provides a short-term boost after launched

Spearhead '$'600

Note: Fastest top speed of original items (70) and slots increase with level (4 stage, 2 boost). Special: cannot be controlled. (use a spin booster)

Jet: '$'750

Note: good speed and slots.

Jet pack*: '$'1000

Note: Provides a short-term boost after launch

Bullet: '$'1000

Note: Fast speed but low slots. Top Speed of 50

Thunderbird 1: '$'1000

Note: Fast top speed and multiple boost and stage slots.

El Fuego!*: '$'1000

Note: Increases stage power for a short time

Volcano*: '$'1300

Note: Stronger first stage, others are weakened.

Escape pod: '$'2000

Note: Good speed and slots. Special: extra boost when main fuel is lost.

HERO costume*: $3500

Note:No stage slots. Special: gives a boost when flying.

Space shuttle: $3500

Note: Great speed and can be maxed to have all 8 stage/boost slots. Heavy though.

Launchers:

Coil: $10

Note: N/A

Slingshot: $40

Note: Hold a button and release before the band starts to break

Tilt Cannon: $80

Note: Depends on accuracy. Special: goes medium-fast at perfect angle.

Grenade: $280

Note: Depends on accuracy. Special: good speed at perfect timing.

Russian Roulette: $350

Note: 1 bullet, 2 faulty bullets, spin it to win it. but this time you actually want to shoot the bullet, because its a penguin.

Catapult: $600

Note: Spam a random button.

Explosives: $800

Note: Strong speed.

Powder Cannon: $1000

Note: Pour powder in, and try not to fall in.

Steam Shot*: $1600

Note: Land the dial on the red marker. watch out though, the dial starts immediately so be prepared.

Bazooka*: $1900

Note: Most cost efficient launcher. cheap to upgrade. powerful as most of the top tier launchers. Just be sure to aim.

Alien Bait: $4500

Note: Ride the abduction beam. use A and D to steer. don't fall out of the beam.

Nuclear reactor: $5000

Note: Amazing speed.

Orbital cannon*: $5000

Note: Amazing amount of boost at perfect angle: move arrows to lock on to target.

BIG Bertha*: $5500

Note: Depends on angle. Special: greatest speed of all launchers at perfect angle

Stages:

Balloon: '$'5

Note: Low speed and terrible fuel.

RC Helicopter*: $15

Note: N/A

Fireworks: $65

Note: N/A

Rocket: $90

Note: N/A

Tater Reactor*: $200

Note: N/A

Pulse Jet: $400

Note: Gives OK burst for a good amount of time.

Sonic Burst: $400

Note: Gives a strong boost. Special: lasts for only a split second

RPG: $600

Note: Medium-low boost and fuel. Special: gives a short boost after losing all fuel

Solar Turbine*: $1400

Note: Has low speed but great fuel. Special: higher strength at max altitude.

Banshee: $1750

Note: Gives a low push for a long time. Special : extremely high fuel

Sonic Drive*: $2400

Note: Like the sonic burst, but multiple less powerful blasts.

Monster Engine*: $2650

Note: Tons of power, not a lot of fuel

Dubstep Drive*: $2800

Note: Amazing speed and a good amount of fuel.

RAM jet: $3500

Note: Good speed with good amount of fuel

Torpedo: $5000

Note: Great speed for a medium amount of time

Cruise Missile:$ 5500

Note: Most weight and Power by a stage

Shuttle Reactor: $6000

Note: OK speed with great fuel.

Boosts:

Pingu Balloon*: $5

Note: Passive boost that reduces your weight by 1 progressively up to 20 (least weight you can have is 1)

Auxilliary Rockets: $20

Note: Basic boost, generally not as good as Pressurized Gas.

Pressurized Gas: $30

Note: Can't be stopped one started

Note: Weak but vast amounts of fuel

Spin Booster: $50

Note: Used to add steering to anything

Fins: $50

Note: Grants better aerodynamics and reduces wind effects.

Dodgers: $100

Note: Quick side-strafe

Fuel Canister

Note: Extra power at takeoff

Money Turbine*: $500

Note: Horizontal distance translates into bonus earnings.

Multi Rockets: $600

Note: Not multiples rockets, but same effect (multiple short spikes)

Dark Matter*: $800

Note: Reduces total weight by 10% to 50%

Bug Drive*: $900

Note: Recharges 1 fuel in 5 seconds up to 3.25 fuel in 5 seconds

Steam Booster*: $1250

Note: Build up pressure to release all at once

Multi Jumps*: $1250

Note: Super short bursts of super speed

Rocket Boost*: $2500

Note: Stronger version of Auxilliary Rockets.

F1 Bell Nozzle: $4500

Note: Strongest boost in game, decent fuel when upgraded, for a boost that is. Expensive.

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