Learn To Fly Wiki
(You mean the third game in the series.)
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{{GamesInfo|title1 = Learn to Fly 3|image1 = Screenshot (16).png|caption1 = Learn to Fly 3's main screen|release_date = February 19, 2016}}
[[File:LtF3_menu.png|thumb|Menu screen for Learn to Fly 3.]]
 
==About the Game==
 
This is the third game in the Learn to Fly series, taking place after the events of Learn to Fly 2. It has been released online, as has the mobile version. Both games have codes for each other.
 
==Gameplay==
 
In a break from the previous two Learn to Fly games, Learn to Fly 3 has gameplay which focuses on a vertical, launch style game. There are four game modes in which a game can be started:
 
   
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'''Learn to Fly 3 '''is the fourth game in the Learn to Fly franchise. It was released on February 19, 2016 on Kongregate.
Story: Reach space (default 200K, up to 1M)
 
   
Payload: Reach different altitudes with various weights ranging from 1 to 150 attached
 
 
Classic: Travel 200K horizontally
 
   
Sandbox: No aims or objectives, toggle factors all factors of game
 
   
== Bodies: ==
 
'''Trash can: ''''''$''''''12'''
 
   
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== Story ==
Note: low speed and slots, but cheap.
 
   
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{{Spoiler}}
'''Omega Penguin*: $20'''
 
   
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We start out at our mascot's house where he is reading his e-mails when he comes upon an e-mail insulting him for being able to fly but not to space. Enraged, he punches his monitor's screen and takes off out of his house.
Note: Similar aerodynamics and handling to Sandbag from Learn to Fly 2
 
   
  +
We next go to the Penguin NASA building where various classes are being taught. After a dummy is launched and falls on a tower of penguins, our mascot is doing a lab experiment when a professor comes up and shows him a plan telling him how to launch to the moon properly. Our mascot quickly exits the building and begins figuring out ways to launch his way to the moon. After a series of equipment upgrades, he eventually manages to do so.
'''Crate: ''''''$''''''20'''
 
   
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A different cutscene which also takes place in space can be triggered where the penguin is travelling through space at such high speed he breaks the moon into pieces upon impact. The "Moon Breaker" achievement is earned the first time this cutscene is triggered.
Note: low speed and slots, higher than trash can though.
 
   
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{{SpoilerEnd}}
'''Hedgehog Suit*: ''''''$''''''100'''
 
   
  +
==Gameplay==
Note: 1.1x money at level 1, increases with level
 
  +
In a break from the previous two Learn to Fly games, Learn to Fly 3 has gameplay which focuses on a vertical, launch style game. There are four game modes in which a game can be started:
 
'''Ejector seat: ''''''$''''''160'''
 
 
Note: low slots and initial speed. Special: gives a quick boost after all fuel is lost.
 
 
'''Rocket Kit: ''''''$''''''450'''
 
 
Note: Provides a short-term boost after launched
 
 
'''Spearhead ''''''$''''''600'''
 
 
Note: fast speed and slots increases with level (4 stage, 2 boost). Special: cannot be controlled. (use a spin booster)
 
 
'''Jet: ''''''$''''''750'''
 
 
Note: good speed and slots.
 
 
'''Jetpack*: ''''''$''''''1000'''
 
 
Note: Provides a short-term boost after launch
 
 
'''Bullet: ''''''$''''''1000'''
 
 
Note: fast speed but low slots.
 
 
'''Thunderbird 1: ''''''$''''''1000'''
 
 
Note: Fast top speed and multiple boost and stage slots.
 
 
'''El Fuego!*: ''''''$''''''1000'''
 
 
Note: Increases stage power for a short time
 
 
'''Volcano*: ''''''$''''''1300'''
 
 
Note: Stronger first stage, others are weakened.
 
 
'''Escape pod: ''''''$''''''2000'''
 
 
Note: good speed and slots. Special: extra boost when main fuel is lost.
 
 
'''HERO costume*: '''$'''3500'''
 
 
Note:No stage/boost slots. Special: gives a boost when flying.
 
 
'''Space shuttle: '''$'''3500'''
 
 
Note: great speed and can be maxed to have all 8 stage/boost slots. Heavy though.
 
 
== Launchers: ==
 
'''Coil: $10'''
 
 
Note: N/A
 
 
'''Slingshot: $40'''
 
 
Note: Hold a button and release before the band starts to break
 
 
'''Tilt Cannon: $80'''
 
 
Note: depends on accuracy. Special: goes medium-fast at perfect angle.
 
 
'''Grenade: $280'''
 
 
Note: depends on accuracy. Special: good speed at perfect timing.
 
 
'''Russian Roulette: $350'''
 
 
Note: 1 bullet, 2 faulty bullets, spin it to win it. but this time you actually want to shoot the bullet, because its a penguin.
 
 
'''Catapult: $600'''
 
 
Note: spam a random button.
 
 
'''Explosives: $800'''
 
 
Note: strong speed.
 
 
'''Powder Cannon: $1000'''
 
 
Note: Pour powder in, and try not to fall in.
 
 
'''Steam Shot*: $1600'''
 
 
Note: land the dial on the red marker. watch out though, the dial starts immediately so be prepared.
 
 
'''Bazooka*: $1900'''
 
 
Note: Most cost efficient launcher. cheap to upgrade. powerful as most of the top tier launchers. Just be sure to aim.
 
 
'''Alien Bait: $4500'''
 
 
Note: Ride the abduction beam. use A and D to steer. don't fall out of the beam.
 
 
'''Nuclear reactor: $5000'''
 
 
Note: amazing speed.
 
 
'''Orbital cannon*: $5000'''
 
 
Note: amazing amount of boost at perfect angle: move arrows to lock on to target.
 
 
'''BIG Bertha*: $5500'''
 
 
Note: depends on angle. Special: greatest speed of all launchers at perfect angle
 
 
== Stages: ==
 
'''Balloon: ''''''$''''''5'''
 
 
Note: low speed and terrible fuel.
 
 
'''RC Helicopter*: $15'''
 
 
Note: N/A
 
 
'''Fireworks: $65'''
 
 
Note: N/A
 
 
'''Rocket: $90'''
 
 
Note: N/A
 
 
'''Tater Reactor*: $200'''
 
 
Note: N/A
 
 
'''Pulse Jet: $400'''
 
 
Note: gives OK burst for a good amount of time.
 
 
'''Sonic Burst: $400'''
 
 
Note: gives a strong boost. Special: lasts for only a split second
 
 
'''RPG: $600'''
 
 
Note: medium-low boost and fuel. Special: gives a short boost after losing all fuel
 
 
'''Solar Turbine*: $1400'''
 
 
Note: has low speed but great fuel. Special: higher strength at max altitude.
 
 
'''Banshee: $1750'''
 
 
Note: gives a low push for a long time. Special : extremely high fuel
 
 
'''Sonic Drive*: $2400'''
 
 
Note: Like the sonic burst, but multiple less powerful blasts.
 
 
'''Monster Engine*: $2650'''
 
 
Note: Tons of power, not a lot of fuel
 
 
'''Dubstep Drive*: $2800'''
 
 
Note: amazing speed and a good amount of fuel.
 
 
'''RAM jet: $3500'''
 
 
Note: good speed with good amount of fuel
 
 
'''Torpedo: $5000'''
 
 
Note: great speed for a medium amount of time
 
 
Cruise Missile:$ 5500
 
 
Note: Most weight and Power by a stage
 
 
'''Shuttle Reactor: $6000'''
 
 
Note: OK speed with great fuel.
 
 
== Boosts: ==
 
'''Pingu Balloon*: $5'''
 
 
Note: Passive boost that reduces your weight by 1 progressively up to 20 (least weight you can have is 1)
 
 
'''Auxilliary Rockets: $20'''
 
 
Note: N/A
 
 
'''Pressurized Gas: $30'''
 
 
Note: Can't be stopped once started
 
 
'''Propellers*: $50'''
 
 
Note: Weak but vast amounts of fuel
 
 
'''Spin Booster: $50'''
 
 
Note: Used to add steering to anything
 
 
'''Fins: $50'''
 
 
Note: Grants better aerodynamics and reduces wind effects.
 
 
'''Dodgers: $100'''
 
 
Note: Quick side-strafe
 
 
'''Fuel Canister*: $150'''
 
 
Note: Increases fuel of stages and boosts by 115% to 160%
 
 
'''Repeller: $230'''
 
 
Note: Lessens effects of impact with object by 10% through 80%
 
 
'''Mini Helpers: $250'''
 
 
Note: Extra power at takeoff
 
 
'''Money Turbine*: $500'''
 
 
Note: Horizontal distance translates into bonus earnings.
 
 
'''Multi Rockets: $600'''
 
 
Note: Not multiples rockets, but same effect (multiple short spikes)
 
 
'''Dark Matter*: $800'''
 
 
Note: Reduces total weight by 10% to 50%
 
   
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===[[Story Mode (LtF3)|Story Mode]]===
'''Bug Drive*: $900'''
 
   
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Reach space.
Note: Recharges 1 fuel in 5 seconds up to 3.25 fuel in 5 seconds
 
   
  +
===[[Classic Mode (LtF3)|Classic Mode]]===
'''Steam Booster*: $1250'''
 
   
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This mode features the horizontal gameplay from the first two games.
Note: Build up pressure to release all at once
 
   
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===[[Payload Mode]]===
'''Multi Jumps*: $1250'''
 
   
  +
Reach different altitudes with various weights (1 ,15, 75, 150) attached.
Note: Super short bursts of super speed
 
   
  +
===[[Sandbox Mode|Sandbox Mode]]===
'''Rocket Boost*: $2500'''
 
   
  +
No aims or objectives. The player can modify many factors such as Weight, Payload, Speed, etc. If the player messes with the factors too much the game can lag, or crash.
Note: Stronger version of Auxilliary Rockets.
 
   
  +
== New Features ==
'''F1 Bell Nozzle: $4500'''
 
  +
This game introduces many new features. Here is a list of them.
  +
* HUD Customization - Allows the player to customize the style of the HUD, or where parts of the HUD are located on the screen.
   
  +
* Customization - Allows the player to customize Pingu with many different bodys, hats, faces, and suits which can be purchased with [[Bonus Points]]. The player can also change the hue, brightness, saturation and contrast of Pingu and his clothing.
Note: Strongest boost in game, but not much fuel
 
  +
* [[Booster Packs]] - When the player completes a game of Story Mode, they can choose one of four different booster packs. Each booster pack contains random exclusive [[bodies]], [[stages]], [[boosts]], and [[Launchers (LtF3)|launchers]], sardines, [[Black Market#Consumables|Consumables]] and Bonus Points. Booster Packs can also be purchased for 30 sardines.
  +
* [[Black Market]] - The Black Market is a shop that sells various...unorthodox items...
  +
== Trivia ==
  +
* There are many codes for this game, some which can be found on the Learn 2 Fly app.
  +
** IBelieveICanFly, which unlocks 250 bonus points.
  +
**ThisIsAnAwesomeCode, which unlocks The Glider, The Brick, and the Cruise Missile from Learn 2 Fly.
  +
**BirdIsTheWord, which gives 250 bonus points.
  +
**WhoSaysWeCantFly, which gives 250 bonus points.
  +
*This is the first title in the series to contain Micro-Transactions.
  +
*This is the first title in the series to be majorly updated after release
  +
*This game was funded by a Kickstarter fundraiser.
  +
*The customization menu is are filled with references, from memes such as the Coolface/Trollface (Problem? head), Derp ("special" face skin), and Left Shark suit, to media like Portal (The Cake Ain't A Lie), Pokémon (Pika Pika), and Star Wars (Boba Fett and Darth Vader hats), Team Fortress 2 (Not a Spy), Gravity Falls (Dipper Pine Face and Pine Hat), One Piece (Straw Hat).
  +
*The in-game backgrounds also contain many references. There are many clouds patterned after internet memes such as including Doge, Senpai, and Yaranaika. Additionally, the in-game obstacles seen in the sky and space reference other works, such as the monolith from ''2001: A Space Odyssey'' and ''Portal 2''<nowiki/>'s Space Core.
  +
*The Rocket Launcher/bazooka is a reference from the rocket launcher from Team Fortress 2.
   
  +
{{GamesNav}}
 
[[Category:Games]]
 
[[Category:Games]]
[[Category:Biomes]]
 

Revision as of 05:06, 7 November 2018


Learn to Fly 3 is the fourth game in the Learn to Fly franchise. It was released on February 19, 2016 on Kongregate.



Story

Spoilers Begin Here!
Information regarding plot or other major details begin here.


We start out at our mascot's house where he is reading his e-mails when he comes upon an e-mail insulting him for being able to fly but not to space. Enraged, he punches his monitor's screen and takes off out of his house.

We next go to the Penguin NASA building where various classes are being taught. After a dummy is launched and falls on a tower of penguins, our mascot is doing a lab experiment when a professor comes up and shows him a plan telling him how to launch to the moon properly. Our mascot quickly exits the building and begins figuring out ways to launch his way to the moon. After a series of equipment upgrades, he eventually manages to do so.

A different cutscene which also takes place in space can be triggered where the penguin is travelling through space at such high speed he breaks the moon into pieces upon impact. The "Moon Breaker" achievement is earned the first time this cutscene is triggered.

Spoiler Ends Here!
Or it begins here, if you're playing in Australia Mode.


Gameplay

In a break from the previous two Learn to Fly games, Learn to Fly 3 has gameplay which focuses on a vertical, launch style game. There are four game modes in which a game can be started:

Story Mode

Reach space.

Classic Mode

This mode features the horizontal gameplay from the first two games.

Payload Mode

Reach different altitudes with various weights (1 ,15, 75, 150) attached.

Sandbox Mode

No aims or objectives. The player can modify many factors such as Weight, Payload, Speed, etc. If the player messes with the factors too much the game can lag, or crash.

New Features

This game introduces many new features. Here is a list of them.

  • HUD Customization - Allows the player to customize the style of the HUD, or where parts of the HUD are located on the screen.
  • Customization - Allows the player to customize Pingu with many different bodys, hats, faces, and suits which can be purchased with Bonus Points. The player can also change the hue, brightness, saturation and contrast of Pingu and his clothing.
  • Booster Packs - When the player completes a game of Story Mode, they can choose one of four different booster packs. Each booster pack contains random exclusive bodies, stages, boosts, and launchers, sardines, Consumables and Bonus Points. Booster Packs can also be purchased for 30 sardines.
  • Black Market - The Black Market is a shop that sells various...unorthodox items...

Trivia

  • There are many codes for this game, some which can be found on the Learn 2 Fly app.
    • IBelieveICanFly, which unlocks 250 bonus points.
    • ThisIsAnAwesomeCode, which unlocks The Glider, The Brick, and the Cruise Missile from Learn 2 Fly.
    • BirdIsTheWord, which gives 250 bonus points.
    • WhoSaysWeCantFly, which gives 250 bonus points.
  • This is the first title in the series to contain Micro-Transactions.
  • This is the first title in the series to be majorly updated after release
  • This game was funded by a Kickstarter fundraiser.
  • The customization menu is are filled with references, from memes such as the Coolface/Trollface (Problem? head), Derp ("special" face skin), and Left Shark suit, to media like Portal (The Cake Ain't A Lie), Pokémon (Pika Pika), and Star Wars (Boba Fett and Darth Vader hats), Team Fortress 2 (Not a Spy), Gravity Falls (Dipper Pine Face and Pine Hat), One Piece (Straw Hat).
  • The in-game backgrounds also contain many references. There are many clouds patterned after internet memes such as including Doge, Senpai, and Yaranaika. Additionally, the in-game obstacles seen in the sky and space reference other works, such as the monolith from 2001: A Space Odyssey and Portal 2's Space Core.
  • The Rocket Launcher/bazooka is a reference from the rocket launcher from Team Fortress 2.

Titles in the Learn to Fly series
Learn to Fly - Learn 2 Fly - Learn to Fly Mobile - Learn to Fly Idle - Learn to Fly 3 - Learn 2 Fly Mobile