Learn To Fly Wiki
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Overview

Boosts are extra propulsion and side functions to be added on to the stages in Learn to Fly 3. They are activated by pressing the up arrow. Some require manual input, others are passive and always run. Some are downright strange, though...

Boosts List

Empty: Unlocked by default

Pingu Balloon: Comes out of a card pack. Decreases weight by way of subtraction.

The Brick: Obtained by entering the code ThisIsAnAwesomeCode. Mostly useless except for stabilizing the craft when playing payload mode. Description may contain disturbing aspects.

Auxiliary Rockets: Part of the Starter set. They are essentially extra rockets. However, they are pretty terrible.

Cash Drive: A really strong and fast drive that lowers your earnings. It is a ltf3mailinglistbonus-exclusive item.

Pressurized Gas: Part of the Starter set. This boost can only be fired once, and once fired, will use all its fuel. Pretty powerful, really light, and really cheap.

Fins: Part of the Starter set. They don't actually boost, they just increase maneuverability, increase top speed, and reduce the effect of wind.

Propellers: Comes out of a card pack. They have tons of fuel, but are extremely weak.

Spin Booster: Part of the Starter set. They are only used for better maneuverability. These are the only means of control for the Spearhead body.

Dodgers: Part of the Starter set.These mainly used for dodging off to the left or right by double pressing the left and right arrows however they can be used as a normal boost if the body is on its side.

Fuel Canister: Come out of a card pack. They boost fuel based off of base fuel. However, as you upgrade it, the canister gets heavier.

Repeller: Part of the Starter set. They don't actually repel objects; they just reduce the impact caused by hitting the object.

Mini Helpers: Part of the Starter set. Mini Helpers is just a multitude of baby penguins equipped with rockets to boost you.

Shields: They destroy a number of objects you hit based on how you upgrade them. However, it gets heavier with more upgrades, adding to its already colossal weight. They are obtained by way of the Black Market.

Money Turbine: Come out of a card pack. They increase your money multiplier based on how you upgrade them. They do assist with flight just a bit.

Multi Rockets: Part of the Starter set. Just a more powerful version of the Mini Helpers.

Dark Matter: Come out of a card pack. They decrease your weight by way of division. Useful with extremely heavy spacecraft.

Bug Drive: Come out of a card pack. They are the only boost that can self-replenish fuel. However, even with this, it is still impossible to achieve infinite flight because with each use, the drive will charge slower and slower.

Multi Jumps: Come out of a card pack. They are a slightly altered version of the Sonic Drive.

Steam Booster: Come out of a card pack. The boost power varies based on how much energy you choose to discharge at once. Tends to be really strong.

Rocket Boost: Come out of a card pack. They are best for light and fast spacecraft.

F1 Bell Nozzle: Part of the Starter set. They have terrible fuel, but are pretty useful for heavy vehicles.

The Omega Brick: One of the Six Omega Parts. It is the most useless boost by a lot, with absolutely no practical use. At Max Level +100, They weigh TEN THOUSAND!!! It is so heavy, the only thing able to pick it up is the Ejector Seat.

Omega Boosters: One of the Six Omega Parts. It has the lowest fuel out of the three Omega thrusters, but has by far the best boost.

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